πCalls
CallContact
Initiates a phone call from one player to another.
---@param targetNumber string The phone number to call
---@param targetPlayerId number|nil Optional: Target player's source ID (auto-resolves if nil)
---@param callerNumber string The caller's phone number (can be payphone number)
---@param callerPlayerId number The caller's player source ID
---@param anonymousCall boolean|nil Optional: Whether to hide caller ID (default: false)
---@return table|nil Call data object with CallId, CallType, TargetData, etc. Returns nil if call fails
local callData = exports.yseries:CallContact(
"0882222", -- targetNumber
nil, -- targetPlayerId (nil will auto-resolve)
"0889999", -- callerNumber (can be non-existent number or even a string)
source, -- callerPlayerId (crucial to connect both players)
false -- anonymousCall (default: false)
)Validation Checks:
Validates caller player ID
Checks if caller has airplane mode enabled
Checks if caller is already in a call (allows loudspeaker participants)
Checks if target can receive calls (dead, phone disabled, no phone item, etc.)
Automatically removes target from loudspeaker if they're a participant
Returns:
{
CallType = "outgoing",
InCall = true,
TargetData = {
number = "0882222"
},
CallId = 17634,
AnsweredCall = false,
RecentCallId = nil -- Will be created when call is answered
}EndCall
Ends an active phone call by call ID.
---@param callId number The call ID to end
---@return boolean True if call was ended successfully, false otherwise
local success = exports.yseries:EndCall(callId)
if success then
print("Call ended successfully")
else
print("Failed to end call - call not found")
endNote: This will end the call for all participants and trigger cleanup events.
IsInCall
Checks if a player is currently in a phone call and returns the call ID if they are.
---@param playerId number Player's source ID
---@return boolean True if player is in a call, false otherwise
---@return number|nil CallId if player is in a call, nil otherwise
local inCall, callId = exports.yseries:IsInCall(source)
if inCall then
print("Player is currently in a call with CallId: " .. tostring(callId))
else
print("Player is not in a call")
endCanReceiveCalls
Checks if a player can receive incoming calls. Returns true if player is not in a call, or if they're a loudspeaker participant.
---@param playerId number Player's source ID
---@return boolean True if player can receive calls, false otherwise
local canReceive = exports.yseries:CanReceiveCalls(source)
if canReceive then
print("Player can receive calls")
else
print("Player is busy and cannot receive calls")
endUse Case: Check before initiating a call to ensure the target is available.
GetCallData
Retrieves call data for a specific call ID. Returns an array of call data objects (one for each participant).
---@param callId number The call ID to retrieve data for
---@return table Array of call data objects
local callData = exports.yseries:GetCallData(17634)
if callData and #callData > 0 then
for _, data in ipairs(callData) do
print("Call Type: " .. data.CallType)
print("Answered: " .. tostring(data.AnsweredCall))
print("Call Start Time: " .. tostring(data.CallStartTime))
end
endReturns:
{
{
CallType = "outgoing",
InCall = true,
TargetData = {
number = "0882222"
},
CallId = 17634,
AnsweredCall = true,
CallStartTime = 1763542085,
RecentCallId = 1896
},
{
CallType = "ongoing",
InCall = true,
TargetData = {
number = "0889999",
anonymous = false,
isCompany = false
},
CallId = 17634,
AnsweredCall = true,
CallStartTime = 1763542085,
RecentCallId = 1895
}
}RemovePlayerFromServerCall
Removes a player from a call and cleans up their call state. Useful for handling disconnections or forced call termination.
---@param playerSourceId number Player's source ID to remove from call
exports.yseries:RemovePlayerFromServerCall(source)
-- This will:
-- 1. Clean up loudspeaker state
-- 2. Remove player from any loudspeaker they're participating in
-- 3. Clear their call dataNote: This is typically called automatically on player disconnect, but can be used manually if needed.
BlockContact
Blocks or unblocks a phone number for a specific phone IMEI.
---@param contactData table Contact data with phoneNumber and isBlocked flag
---@param contactData.phoneNumber string Phone number to block/unblock
---@param contactData.isBlocked boolean True to block, false to unblock
---@param phoneImei string Phone IMEI to block the number for
---@return boolean True if operation was successful, false otherwise
local success = exports.yseries:BlockContact({
phoneNumber = "0882222",
isBlocked = true
}, phoneImei)
if success then
print("Number blocked successfully")
endGetBlockedNumbers
Retrieves all blocked phone numbers for a specific phone IMEI.
---@param phoneImei string Phone IMEI to get blocked numbers for
---@return table Array of blocked phone numbers
local blockedNumbers = exports.yseries:GetBlockedNumbers(phoneImei)
for _, number in ipairs(blockedNumbers) do
print("Blocked number: " .. number)
endReturns:
{
"0882222",
"0883333",
"0884444"
}AddContact
Adds a new contact to a player's phone. The contact will be automatically synced to the player's cached contacts if they are online, and a UI notification will be sent to update the state.
---@class ContactData
---@field number string The contact's phone number
---@field name string The contact's full name
---@param phoneNumber string The phone number to add the contact to
---@param data ContactData The contact data
---@return boolean success Whether the contact was added successfully
local success = exports.yseries:AddContact("01234567890", {
number = "09876543210",
name = "John Doe"
})
if success then
print("Contact added successfully")
else
print("Failed to add contact")
endParameters:
phoneNumber(string) - The phone number of the player whose contact list the new contact will be added todata(ContactData) - The contact data object:number(string, required) - The contact's phone numbername(string, required) - The contact's full name
Behavior:
Stores the
namefield directly in the databaseIf the player is online, their cached contacts (
PhoneData.Contacts) will be automatically updatedA UI notification will be sent to update the phone's UI state with the new contact
Returns
trueif the contact was added successfully,falseotherwise
Validation:
Validates that
phoneNumberis a valid stringValidates that
data.numberanddata.nameare providedChecks if the phone IMEI exists for the given phone number
Returns
falseif any validation fails or if the database insert fails
Example:
-- Add a contact with full name
exports.yseries:AddContact("01234567890", {
number = "09876543210",
name = "John Doe"
})
-- Add a contact with single name
exports.yseries:AddContact("01234567890", {
number = "09876543210",
name = "Jane"
})AddRecentCall
Adds a call to the recent calls list. This export should be used server-side only for security reasons, as it's vulnerable to manipulation if exposed to clients.
---@param toNumber string The phone number that was called
---@param phoneImei string The phone IMEI
---@param callType string Call type: "outgoing", "incoming", or "missed"
---@param anonymousCall boolean Whether the call was anonymous
---@return number|nil The insert ID of the recent call, or nil if failed
local insertId = exports.yseries:AddRecentCall("0882222", phoneImei, "outgoing", false)
if insertId then
print("Recent call added with ID: " .. tostring(insertId))
else
print("Failed to add recent call")
endParameters:
toNumber(string, required) - The phone number that was calledphoneImei(string, required) - The phone IMEIcallType(string, required) - Call type:"outgoing","incoming", or"missed"anonymousCall(boolean, optional) - Whether the call was anonymous (default:false)
Returns:
number|nil- The insert ID of the recent call if successful, ornilif failed
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